Nov 26, 2005, 09:47 PM // 21:47
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#101
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Frost Gate Guardian
Join Date: Sep 2005
Location: Europe
Guild: FR
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I use somehting similar to you 4runner, except with 16 Marks/10 WS/10 Expertise and have nothing to fear from any class or mob.
I also sometimes bring throw dirt to get tanks off monks/casters.
I agree a ranger isn't quite as good an interrupter as a Mesmer, as I have one of each, but I do think a Ranger is good against any class.
I am generally last one standing in any battle, and often can clear up on my own.
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Nov 26, 2005, 09:50 PM // 21:50
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#102
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Banned
Join Date: Jul 2005
Location: wales
Profession: W/Me
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Because people get annoyed with the ammount of boring ass rangers who use spike/distract builds in the arenas, and we hate you in pve because of that
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Nov 26, 2005, 10:34 PM // 22:34
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#103
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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well thats because rangers own!!!
And agreed a mesmer does own in the interupt department, with the ranger in a close 2nd!!
"dont hate US appreciate Us"!!!!
Last edited by 4runner; Nov 26, 2005 at 10:44 PM // 22:44..
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Nov 27, 2005, 12:04 AM // 00:04
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#104
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Frost Gate Guardian
Join Date: Sep 2005
Location: Europe
Guild: FR
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Quote:
Originally Posted by schutz
Because people get annoyed with the ammount of boring ass rangers who use spike/distract builds in the arenas, and we hate you in pve because of that
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I think Ranger Spike and any other FOTM PvP builds are boring as hell, and would never participate in one.
I fail to see a problem with a Ranger interrupting monks and casters in GvG however, especially if there is not a Memser or two handy...
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Nov 27, 2005, 06:27 PM // 18:27
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#105
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I'm the king
Join Date: Nov 2005
Location: Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore
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I know this thread is specifically directed towards 5 man groups in SF but it seems to have become a criticism of the usefulness of Rangers in PvE.
My R/N was having a lot of problems trying to get past Thunderhead Keep, no one would pick me and groups would generally only accept me if I brought traps (which dont work there IMO) or if there was no one else around. So it was either a party of idiots or no party at all. Suffice it to say that I was stuck there for two weeks.
How did I finish the mission ? I formed a party that consisted of 5 rangers, a monk, a warrior and a mesmer. All the rangers had Barrage, some had Conjure Flame, we had at least 4 pets and I was casting Mark of Pain for a little bonus damage. We wanted a necro with Orders, but there were none around.
Now this is arguably one of the hardest missions in the game, and we breezed it. It was so easy I left for a little snack while we were defending the King. The Warrior barely ever hit anything (while we were in the Keep itself). Everyone was well-mannered and knew what they were doing (a trait that seems to be more common in PvE Mesmers and Rangers).
Why was it so easy ? First of all, we were dealing a large amount of AoE damage very consistently. Second, we could take care of ourselves very well so the monk was fairly unburdened. Third, we were interrupting knockdowns and spells almost 70-80% of the time. Now if rangers can do all that, how are they not a good PvE class. I can tentatively say that they may be the best PvE class. Sure they dont have the instant damage capability of the Ele, the healing powers of the Monk or the tanking capabilities of the Warrior but they can deal a constant stream of damage and interrupts and stay alive. It takes longer to tackle foes with a group of rangers, but its a lot easier and a lot more satisfying.
I'd like to try a SF farming group with 4 rangers and a monk someday
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Nov 27, 2005, 06:54 PM // 18:54
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#106
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Academy Page
Join Date: Sep 2005
Location: Retrieving an arrow from my latest kill.
Guild: Nova Alliance [Nova]
Profession: R/E
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Anytime you want to, I'm all for it. ^_^
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Nov 27, 2005, 07:55 PM // 19:55
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#107
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Journeyman
Join Date: Jul 2005
Profession: R/Mo
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me too. that sounds brilliant.
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Nov 27, 2005, 08:25 PM // 20:25
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#108
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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we do it all the time, 4 trappers and a prot monk!! very profitable, u can also farm Uw pretty effectively with 3 or 4 rangers, if done correctly you wont even have to take a monk!!
ign Maximus Aragonist
In toa all the time!!
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Nov 27, 2005, 09:10 PM // 21:10
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#109
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Ascalonian Squire
Join Date: Oct 2005
Location: USA
Guild: War Of The Worlds [WOW]
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the reason is because people have no use for rangers all they can contribute in doing is trapping u mean poisoning doesnt have any effect in sf thats my opinion
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Nov 27, 2005, 09:41 PM // 21:41
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#110
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Ascalonian Squire
Join Date: Nov 2005
Guild: Kitty Likes Coconuts [Wild]
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^^^I just got off an amazing sf farm team. Rangers arent just good for poisoning. As stated many times in this thread (if u bothered to read any of it), rangers can be amazing dmg dealers. In fact, i just got off a successful team that had no necros or eles. In fact, we had a mesmer and a spiking barrage ranger. It was the best group I've been in probably ever (i was prot monk).
We had:
2 Monks (healing and prot)
1 Mesmer (interupting)
1 spiking ranger (the dmg output was amazing- I wish i remembered his name for further proof)
1 Stance Tank
I felt really bad of getting off my mesmer after this...I was just tired of playing by myself.
Rangers have amazing use in sf, as does every class when used properly. (even the nerfed eles)
Therefore, in my opinion, a group that doesnt want a ranger isn't a group worth being in (and this is a standpoint of a non-ranger player, but who is going to make one and PRACTICE with it)
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Nov 27, 2005, 09:42 PM // 21:42
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#111
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Krytan Explorer
Join Date: Sep 2005
Guild: Shadowlight Order [SoR]
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I form 5 man groups with my ranger all of the time and we do pretty good. I don't do FA with this combo, but general farming is good.
ranger, mhenlo, lina, thom, and eve.
Most people are building 5 man teams with a group skill combo in mind between the group members. Rangers just aren't a normal part of that equation. I think rangers are just as viable as elems for some damage dealing, especiallly if the healer monk is a heal/smite build. It all depends on building your group.
This is why guild groups work so much better than standard pickup groups. Many of the people looking for groups are of the same mind set of Ultimaga King. They have little experience on how to use different professions and group combos effectively. They are impatient and only want to run a very limited group build because that is all they know how to do. So they think rangers, mesmers, or certain necro builds are useless and won't invite them.
Having a couple different characters available to go to different areas really helps in this department. I have a monk just so I can fill in a gap a lot easier. I can either take the monk or the ranger depending on what the team needs and the area we are hunting in.
Last edited by Fyre Brand; Nov 27, 2005 at 09:45 PM // 21:45..
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Nov 27, 2005, 09:47 PM // 21:47
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#112
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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Quote:
Originally Posted by Ultimaga King
the reason is because people have no use for rangers all they can contribute in doing is trapping u mean poisoning doesnt have any effect in sf thats my opinion
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iGNORANCE IS BLISS!!!!
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Nov 27, 2005, 09:47 PM // 21:47
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#113
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Wilds Pathfinder
Join Date: Aug 2005
Location: London, UK
Guild: Powerpuff Boys [PUFF]
Profession: R/
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From what I've seen, only PvE rangers know the true usefulness of rangers. They are so versatile and they can hit for large amounts of damage. Even if they dont do that, they still annoy the heck out of any opponent, given it incendiary arrows, pin down or even throw dirt. I think people are probably still reading the manual "They (the elementalist) can inflict more damage in a single strike than any other profession". Not true. A ranger has it's uses and they are many.
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Nov 28, 2005, 01:58 AM // 01:58
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#114
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Lion's Arch Merchant
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Wouldn't that depend on Ele? Note, that lots of people in this thread compare top ranger players to someone who uses fire elementalist because "everyone does it". That's bit flawed comparision, no? Compare best to best, not best to "average" or bad.
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Nov 28, 2005, 08:42 PM // 20:42
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#115
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: Seekers of Justice ~ SoJ
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Hmmmm....I find this thread funny to be honest. I personally like the ranger class, it's the "brain" behind the class that I end up not likely (i.e. the PERSON).
I'll admit I have my favorite class combinations when pulling together a team. But I've never had a vendetta against a class. Like all classes, it's the person playing that ends up ruining the experience...
Acolyte Devathi (E20)
Lord Umvell (W20)
Saint Vyway (Mo20)
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Nov 28, 2005, 09:19 PM // 21:19
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#116
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Desert Nomad
Join Date: Nov 2005
Location: Surrey University
Guild: Starting to play again... need a guild
Profession: W/E
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Quote:
Originally Posted by Zobi
I use somehting similar to you 4runner, except with 16 Marks/10 WS/10 Expertise and have nothing to fear from any class or mob.
I also sometimes bring throw dirt to get tanks off monks/casters.
I agree a ranger isn't quite as good an interrupter as a Mesmer, as I have one of each, but I do think a Ranger is good against any class.
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I play mesmer in PVP yes we can intrupt easy but normaly we use skills such as Migrane,acrance condrum to make it easy,the thing abotu mesmer is they can drain the targets energy easy.
Rangers:Can use increniary arrow,chocking gas with TF which means unliky to get a skil of but the problem with ranger intrupts is that the arrow can be missed,dodged,evaded,blocked ect so a vitual intupt may miss.
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Nov 30, 2005, 04:55 AM // 04:55
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#117
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Frost Gate Guardian
Join Date: Oct 2005
Profession: W/Mo
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all im gonna say is SHUTUP dude you own the UW with ease so bequiet and be happy with your ectos
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Nov 30, 2005, 11:33 AM // 11:33
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#118
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Pre-Searing Cadet
Join Date: Nov 2005
Profession: R/E
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"i can make a mes/ele or ranger/ele or ranger/monk or mes/nec that does more damage then the "average" fire ele.. and fire eles - glyph of renewal > archane echo...."
I would have to agree totally with this... I have a level 20 W/mo and lev 20 R/ ... to tell you the truth, my Ranger does more damage can disable spells,intrerupt,trap,nuke,kill mobs ....oh the list goes on
I have used other classes too, so far the ranger is tops
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Nov 30, 2005, 01:14 PM // 13:14
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#119
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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rangers are the best u can just do a 4 man with hench and screw pugs who dont want u.
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Nov 30, 2005, 10:39 PM // 22:39
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#120
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Lion's Arch Merchant
Join Date: Sep 2005
Location: at the beach
Guild: Gamerzunlimited (GU)
Profession: R/
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I think rangers offer one of the most widely varied and usefull skill sets in the game,
I have not played all characters yet, but the ranger has some awesome elite skills,
and is alot of fun trying them in different ways.
I started my ele after the patch came out that nerfed the AoE and made the monsters
scatter, so I have no experience prior to the patch, but I can say that if it was easier
to use an ele before the patch then the patch was greatly needed, start the flame-thrower, this has to be the easiest class in the game to play,imo, I have completed the game with a ranger and warrior, the ele is in ember light camp now, and I have only died 4 times from pre-sear to ember camp light, using an ele, sure I know
the missions and quests, but the ranged fire-power the ele have is over the top, and
this makes the decision making easy when forming farm teams.
farm teams.
have fun....
Sirshadowrunner
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